Performance tuning in RealityKit can greatly enhance your AR applications' responsiveness and fluidity. Here are some strategies to optimize the performance of your RealityKit applications.
Minimize the complexity of your scene graph. Limit the number of entities and components, and use simpler geometries where possible.
Load your assets asynchronously. This prevents blocking the main thread and ensures a smoother experience.
Use lower-resolution textures where high resolution is not necessary, as high-resolution assets can consume significant memory and slow down rendering.
Reduce the number of physical entities and simplify collision shapes. This can improve performance significantly, especially when many physics calculations are involved.
import RealityKit
// Function to load a model asynchronously
func loadModelAsync() {
let modelEntity = try! ModelEntity.loadAsync(named: "exampleModel").wait()
let arView = ARView(frame: .zero)
arView.scene.anchors.append(modelEntity)
}
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