HTTP/2 and HTTP/3 are modern protocols that offer substantial improvements over HTTP/1.1, including reduced latency, multiplexing requests, and connection reuse. Using URLSession in Swift allows developers to leverage these protocols seamlessly, improving the performance of their network tasks.
To take advantage of HTTP/2 and HTTP/3 features with URLSession, you generally don't need to do anything special, as URLSession is designed to automatically use these protocols when available. However, you might want to ensure that your server supports HTTP/2 or HTTP/3 and is properly configured.
Here is a basic example of how to create a URLSession to make a network request using the latest protocols:
let url = URL(string: "https://www.example.com")!
let session = URLSession.shared
let task = session.dataTask(with: url) { data, response, error in
if let error = error {
print("Error: \(error)")
return
}
if let data = data, let response = response as? HTTPURLResponse {
print("Response code: \(response.statusCode)")
print("Data received: \(String(data: data, encoding: .utf8) ?? "")")
}
}
task.resume()
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?