Using app groups to share data between extensions in Swift is a powerful way to enable communication and data sharing among your app and its extensions. App groups allow multiple apps and their extensions to access shared data containers, enabling a seamless user experience.
// Setup app group in your Xcode project
// 1. Go to your project settings
// 2. Click on the target of your main app
// 3. Under "Signing & Capabilities," add an "App Group"
// 4. Create a new app group (e.g., group.com.yourcompany.yourapp)
// Shared UserDefaults
let sharedDefaults = UserDefaults(suiteName: "group.com.yourcompany.yourapp")
// Writing data
sharedDefaults?.set("Hello, Shared World!", forKey: "sharedMessage")
// Reading data from the group
if let sharedMessage = sharedDefaults?.string(forKey: "sharedMessage") {
print(sharedMessage) // Output: Hello, Shared World!
}
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?