In UIKit, you can support multi-window scenes by utilizing the `UISceneDelegate` and setting up the App Delegate to handle multiple instances of your app’s user interface. This feature is particularly useful for iPad apps, allowing users to open multiple windows of the same app.
To implement multi-window functionality, follow these steps:
UISceneDelegate
methods to manage the life cycle of your app's windows.SceneDelegate
.Below is an example of how you might configure your AppDelegate and SceneDelegate for multi-window support:
// AppDelegate.swift
func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
let configuration = UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
return configuration
}
// SceneDelegate.swift
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
guard let windowScene = scene as? UIWindowScene else { return }
let window = UIWindow(windowScene: windowScene)
// Configure the root view controller
window.rootViewController = YourViewController()
self.window = window
window.makeKeyAndVisible()
}
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