How do I set up localization and multiple languages on macOS using Swift?

To set up localization and multiple languages on macOS using Swift, you can follow these steps:

This guide helps you create a macOS app that supports multiple languages and provides a smooth user experience for users from different linguistic backgrounds.

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Here's a simple example of how to implement localization in Swift:

// Step 1: Create Localizable.strings files // For English (en) /* "hello_world" = "Hello, World!"; */ // For Spanish (es) /* "hello_world" = "¡Hola, Mundo!"; */ // Step 2: Use NSLocalizedString in your code let greeting = NSLocalizedString("hello_world", comment: "A greeting message") print(greeting) // Outputs "Hello, World!" or "¡Hola, Mundo!" based on the user's language setting

To create the Localizable.strings files:

  1. Open your Xcode project.
  2. Select your project in the Project Navigator.
  3. Under the "Info" tab, add the languages you want to support.
  4. For each language, create a new Localizable.strings file and add the corresponding translations.

By following these simple steps, you'll enable your macOS app to support multiple languages, enhancing the accessibility and user experience for a wider audience.


macOS localization Swift multiple languages i18n SwiftUI Cocoa