// Example of rasterizing a UIView in Swift
let myView = UIView()
myView.frame = CGRect(x: 0, y: 0, width: 200, height: 200)
// Set up your view's layers properties if needed
myView.backgroundColor = UIColor.red
// Create a graphics context to rasterize the view
UIGraphicsBeginImageContextWithOptions(myView.bounds.size, false, 0.0)
myView.layer.render(in: UIGraphicsGetCurrentContext()!)
let rasterizedImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
// Now you can cache this image for future use to improve performance
let imageView = UIImageView(image: rasterizedImage)
imageView.frame = myView.frame
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