import UIKit
import AVFoundation
class VideoProcessor: NSObject, AVCaptureVideoDataOutputSampleBufferDelegate {
private var captureSession: AVCaptureSession!
private var videoOutput: AVCaptureVideoDataOutput!
override init() {
super.init()
setupCamera()
}
private func setupCamera() {
captureSession = AVCaptureSession()
guard let videoCaptureDevice = AVCaptureDevice.default(for: .video) else { return }
let videoInput: AVCaptureDeviceInput
do {
videoInput = try AVCaptureDeviceInput(device: videoCaptureDevice)
} catch {
return
}
if (captureSession.canAddInput(videoInput)) {
captureSession.addInput(videoInput)
} else {
return
}
videoOutput = AVCaptureVideoDataOutput()
videoOutput.setSampleBufferDelegate(self, queue: DispatchQueue(label: "videoQueue"))
if (captureSession.canAddOutput(videoOutput)) {
captureSession.addOutput(videoOutput)
}
captureSession.startRunning()
}
func captureOutput(_ output: AVCaptureOutput, didOutput sampleBuffer: CMSampleBuffer, from connection: AVCaptureConnection) {
// Process the video frame here
guard let pixelBuffer = CMSampleBufferGetImageBuffer(sampleBuffer) else { return }
// Analyze the pixelBuffer as needed
}
}
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