In Swift, you can present error banners using Combine to notify users about an error state in your application. This involves creating a publisher that emits error events and subscribing to it to update the UI accordingly.
To implement this, follow these steps:
Here's a basic example of how to achieve this:
import SwiftUI
import Combine
struct ContentView: View {
@State private var showErrorBanner = false
@State private var errorMessage: String = ""
private var cancellables = Set()
var body: some View {
VStack {
Button("Trigger Error") {
self.triggerError()
}
if showErrorBanner {
Text(errorMessage)
.foregroundColor(.red)
.padding()
.background(Color.yellow)
.cornerRadius(8)
}
}
.padding()
}
func triggerError() {
// Simulating an error event
let errorPublisher = Fail(error: NSError(domain: "", code: -1, userInfo: [NSLocalizedDescriptionKey: "An error occurred"]))
errorPublisher
.receive(on: RunLoop.main)
.handleEvents(receiveOutput: { _ in
self.errorMessage = "An error has occurred!"
self.showErrorBanner = true
})
.sink(receiveCompletion: { completion in
if case .failure(_) = completion {
// Handle failure
}
DispatchQueue.main.asyncAfter(deadline: .now() + 3) {
self.showErrorBanner = false
}
}, receiveValue: { _ in })
.store(in: &cancellables)
}
}
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