Optimizing copy-on-write for custom types in Swift is essential for improving performance and ensuring memory efficiency. Swift's value types, such as structs and enums, use a copy-on-write mechanism to avoid unnecessary copies when assigning or passing around instances. To enhance this feature in your custom types, follow these best practices:
Here is a simple example of a custom Swift struct that optimizes the copy-on-write mechanism:
struct Image {
private var _pixels: [Pixel]
var pixels: [Pixel] {
get {
return _pixels
}
set {
_pixels = newValue
}
}
mutating func mutatePixel(at index: Int, to newPixel: Pixel) {
if !isKnownUniquelyReferenced(&_pixels) {
_pixels = _pixels
}
_pixels[index] = newPixel
}
}
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?