In SwiftUI, observing app lifecycle events can be achieved through the use of the `onAppear` and `onDisappear` modifiers, as well as utilizing the `@ScenePhase` environment variable. Here's how you can manage and respond to the lifecycle events of your SwiftUI application:
import SwiftUI
@main
struct MyApp: App {
// Observing the app's scene phase
@Environment(\.scenePhase) var scenePhase
var body: some Scene {
WindowGroup {
ContentView()
.onChange(of: scenePhase) { newPhase in
switch newPhase {
case .active:
print("App is active")
case .inactive:
print("App is inactive")
case .background:
print("App is in background")
@unknown default:
print("Unknown state")
}
}
}
}
}
struct ContentView: View {
var body: some View {
Text("Hello, World!")
.onAppear {
print("ContentView appeared")
}
.onDisappear {
print("ContentView disappeared")
}
}
}
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