How do I integrate ReplayKit for screen recording in Swift?

In this guide, we will show you how to integrate ReplayKit for screen recording in your Swift application. ReplayKit is a powerful framework that allows users to record their screen and share it with others. Below is a step-by-step example of how to implement this functionality.

import ReplayKit class ViewController: UIViewController { var screenRecorder = RPScreenRecorder.shared() @IBAction func startRecording(_ sender: UIButton) { screenRecorder.startRecording { (error) in if let error = error { print("Error starting recording: \(error.localizedDescription)") } else { print("Recording started") } } } @IBAction func stopRecording(_ sender: UIButton) { screenRecorder.stopRecording { (previewViewController, error) in if let error = error { print("Error stopping recording: \(error.localizedDescription)") } else { if let previewVC = previewViewController { previewVC.previewHandler = { (previewController, completed, error) in if completed { print("Recording saved successfully") } else { print("Error saving recording: \(String(describing: error?.localizedDescription))") } } self.present(previewVC, animated: true, completion: nil) } } } } }

ReplayKit Screen Recording iOS Development Swift Integration