How do I implement Redux-style architecture in SwiftUI?

Implementing Redux-style architecture in SwiftUI allows for predictable state management, making it easier to manage the app's state, debug issues, and enhance code readability. This architecture revolves around a unidirectional data flow, where actions are dispatched to modify the state, leading to view updates.
SwiftUI, Redux architecture, State management, Unidirectional data flow, Swift development
// Example of implementing Redux-like architecture in SwiftUI import SwiftUI import Combine // Define the AppState struct AppState { var count: Int = 0 } // Define Actions enum Action { case increment case decrement } // Define a reducer function func reducer(state: inout AppState, action: Action) { switch action { case .increment: state.count += 1 case .decrement: state.count -= 1 } } // Create a Store class Store: ObservableObject { @Published var state = AppState() func dispatch(_ action: Action) { reducer(state: &state, action: action) } } // Create a SwiftUI View struct ContentView: View { @ObservedObject var store = Store() var body: some View { VStack { Text("Count: \(store.state.count)") HStack { Button(action: { store.dispatch(.increment) }) { Text("Increment") } Button(action: { store.dispatch(.decrement) }) { Text("Decrement") } } } } } // Main application structure @main struct MyApp: App { var body: some Scene { WindowGroup { ContentView() } } }

SwiftUI Redux architecture State management Unidirectional data flow Swift development