How do I implement pull-to-refresh without UIRefreshControl in SwiftUI?

In SwiftUI, you can implement pull-to-refresh functionality without using UIRefreshControl by leveraging a custom approach with a combination of state variables and gesture handling. This allows you to refresh the content whenever the user pulls down on a list or a view.

Here’s how you can achieve this:

import SwiftUI struct PullToRefreshView: View { @State private var refreshing = false @State private var items = ["Item 1", "Item 2", "Item 3"] var body: some View { VStack { if refreshing { ProgressView() .padding() } List(items, id: \.self) { item in Text(item) } .gesture(DragGesture() .onChanged { value in if value.translation.height < 0 { // User pulling down refreshing = true } } .onEnded { value in if refreshing { // Simulate network call or update data DispatchQueue.main.asyncAfter(deadline: .now() + 1) { items.append("Item \(items.count + 1)") // Add new item refreshing = false } } } ) } } } struct PullToRefreshView_Previews: PreviewProvider { static var previews: some View { PullToRefreshView() } }

SwiftUI Pull to Refresh Gesture Handling Custom Refresh Control Swift Programming