In SwiftUI, you can implement pull-to-refresh functionality without using UIRefreshControl by leveraging a custom approach with a combination of state variables and gesture handling. This allows you to refresh the content whenever the user pulls down on a list or a view.
Here’s how you can achieve this:
import SwiftUI
struct PullToRefreshView: View {
@State private var refreshing = false
@State private var items = ["Item 1", "Item 2", "Item 3"]
var body: some View {
VStack {
if refreshing {
ProgressView()
.padding()
}
List(items, id: \.self) { item in
Text(item)
}
.gesture(DragGesture()
.onChanged { value in
if value.translation.height < 0 { // User pulling down
refreshing = true
}
}
.onEnded { value in
if refreshing {
// Simulate network call or update data
DispatchQueue.main.asyncAfter(deadline: .now() + 1) {
items.append("Item \(items.count + 1)") // Add new item
refreshing = false
}
}
}
)
}
}
}
struct PullToRefreshView_Previews: PreviewProvider {
static var previews: some View {
PullToRefreshView()
}
}
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