How do I implement a generic red-black tree in Swift?

A generic red-black tree implementation in Swift is a robust way to create a self-balancing binary search tree. The red-black tree has properties that ensure the tree remains balanced, thus allowing for efficient insertion, deletion, and lookup operations.

// Swift implementation of a generic Red-Black Tree public enum Color { case red case black } public class Node { var value: T var color: Color var left: Node? var right: Node? var parent: Node? init(value: T, color: Color) { self.value = value self.color = color self.left = nil self.right = nil self.parent = nil } } public class RedBlackTree { private var root: Node? public init() { self.root = nil } // Add insertion, deletion and balancing methods here }

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