When developing apps in Xcode using Swift, encountering an error that states 'The app has crashed due to an uncaught exception' is a common issue. This error generally indicates that your app attempted to perform an operation that is not allowed, such as accessing a nil object or failing to cast an object to the proper type. Below are some strategies to help you troubleshoot and resolve this issue:
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?