Core Graphics is a powerful framework in Swift that allows you to draw 2D graphics directly onto a view. You can use it to create complex graphics, shapes, text, and images. Here's an example demonstrating how to use Core Graphics to draw a simple rectangle and a circle on a custom UIView.
import UIKit
class CustomView: UIView {
override func draw(_ rect: CGRect) {
// Get current graphics context
guard let context = UIGraphicsGetCurrentContext() else { return }
// Set fill color for rectangle
context.setFillColor(UIColor.blue.cgColor)
// Draw a rectangle
context.fill(CGRect(x: 50, y: 50, width: 100, height: 100))
// Set fill color for circle
context.setFillColor(UIColor.red.cgColor)
// Draw a circle
context.fillEllipse(in: CGRect(x: 75, y: 175, width: 100, height: 100))
}
}
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