In Swift, you can create custom views using Core Graphics by subclassing UIView and overriding the draw method. This allows you to perform custom drawing, such as rendering shapes, gradients, and images, directly onto the view.
Here's a simple example of how to create a custom UIView that draws a red rectangle and a blue circle:
// CustomView.swift
import UIKit
class CustomView: UIView {
override func draw(_ rect: CGRect) {
// Get the current context
guard let context = UIGraphicsGetCurrentContext() else { return }
// Set the fill color for the rectangle
context.setFillColor(UIColor.red.cgColor)
// Draw a rectangle
context.fill(CGRect(x: 20, y: 20, width: 100, height: 100))
// Set the fill color for the circle
context.setFillColor(UIColor.blue.cgColor)
// Draw a circle
context.fillEllipse(in: CGRect(x: 150, y: 20, width: 100, height: 100))
}
}
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