How do I display skeleton loading states in UIKit with Swift?

When developing iOS applications, displaying skeleton loading states can improve user experience during data loading times. Skeleton screens provide a visual placeholder that indicates content is being loaded.

Here’s a basic implementation of skeleton loading states in UIKit using Swift:

// Example of a SkeletonView class in Swift import UIKit class SkeletonView: UIView { override init(frame: CGRect) { super.init(frame: frame) self.setup() } required init?(coder: NSCoder) { super.init(coder: coder) self.setup() } private func setup() { self.backgroundColor = .lightGray // Additional setup code can go here (e.g., animations) } } class ExampleViewController: UIViewController { var skeletonView: SkeletonView! override func viewDidLoad() { super.viewDidLoad() // Example usage of SkeletonView skeletonView = SkeletonView(frame: CGRect(x: 20, y: 100, width: 300, height: 200)) self.view.addSubview(skeletonView) // Simulate loading DispatchQueue.main.asyncAfter(deadline: .now() + 2) { self.skeletonView.removeFromSuperview() // Remove skeleton after loading // Load your actual content here } } }

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