How do I diagnose and fix 'Undefined symbol: _swift_' in Swift/Xcode?

When you encounter the error 'Undefined symbol: _swift_' in Swift/Xcode, it typically indicates a problem with linking your Swift code with the required Swift libraries. Here are some steps to diagnose and fix this error:

Diagnosis Steps

  1. Check Build Settings: Ensure that the 'Swift Language Version' is set correctly under Build Settings.
  2. Frameworks and Libraries: Make sure all necessary frameworks and libraries are linked to your project.
  3. Clean Build Folder: Go to 'Product' in the menu and select 'Clean Build Folder' (or use Shift+Command+K).
  4. Check Module Imports: Verify that you're importing any required frameworks and modules in your Swift files.
  5. Update Xcode: Ensure you are using the latest version of Xcode, as updates may resolve compatibility issues.

Fixing Steps

  1. If using CocoaPods, run `pod install` and reopen the `.xcworkspace` file.
  2. For Carthage, ensure you have built the frameworks using `carthage build`. Make sure to add the built frameworks to the 'Embedded Binaries' section.
  3. Look for any compilation issues or dependencies that might be missing.

Undefined symbol Swift Xcode Swift libraries CocoaPods Carthage Clean Build Folder module imports