How do I debounce and throttle user input with Combine in Swift?

In Swift, using Combine to debounce and throttle user input can help improve performance and prevent excessive processing, especially in scenarios involving text input or gestures. Here's how you can implement both techniques.

Keywords: Swift, Combine, debounce, throttle, user input, performance, text input
Description: This guide explains how to use Combine framework in Swift to debounce and throttle user input, enhancing performance and user experience in your iOS applications.
// Import Combine framework import Combine import UIKit class ViewController: UIViewController { @IBOutlet weak var textField: UITextField! private var cancellables = Set() override func viewDidLoad() { super.viewDidLoad() // Debounce user input textField.publisher .compactMap { $0.text } // Extract text .debounce(for: .milliseconds(300), scheduler: RunLoop.main) // Wait for 300 milliseconds .sink { [weak self] text in self?.performSearch(with: text) // Perform search with the input text } .store(in: &cancellables) // Throttle user input textField.publisher .compactMap { $0.text } // Extract text .throttle(for: .seconds(1), scheduler: RunLoop.main, latest: true) // Emit value every second .sink { [weak self] text in self?.updateUI(with: text) // Update UI with the input text } .store(in: &cancellables) } private func performSearch(with text: String) { // Implement search functionality print("Searching for: \(text)") } private func updateUI(with text: String) { // Update UI based on input print("UI updated with: \(text)") } }

Keywords: Swift Combine debounce throttle user input performance text input