How do I build widgets with WidgetKit?

WidgetKit, Swift, iOS development, app widgets, mobile app, user interface
Learn how to build interactive and dynamic widgets for your iOS app using WidgetKit. This guide covers the essentials of creating engaging widgets that enhance user experience.
// Example code for a simple WidgetKit widget import WidgetKit import SwiftUI struct MyWidget: Widget { let kind: String = "MyWidget" var body: some WidgetConfiguration { StaticConfiguration(kind: kind, provider: Provider()) { entry in MyWidgetEntryView(entry: entry) } .configurationDisplayName("My Widget") .description("This is an example widget built with WidgetKit.") } } struct Provider: TimelineProvider { func placeholder(in context: Context) -> SimpleEntry { SimpleEntry(date: Date()) } func getSnapshot(in context: Context, completion: @escaping (SimpleEntry) -> ()) { let entry = SimpleEntry(date: Date()) completion(entry) } func getTimeline(in context: Context, completion: @escaping (Timeline) -> ()) { var entries: [SimpleEntry] = [] let currentDate = Date() for minuteOffset in 0 ..< 10 { let entryDate = Calendar.current.date(byAdding: .minute, value: minuteOffset, to: currentDate)! let entry = SimpleEntry(date: entryDate) entries.append(entry) } let timeline = Timeline(entries: entries, policy: .atEnd) completion(timeline) } } struct SimpleEntry: TimelineEntry { let date: Date } struct MyWidgetEntryView: View { var entry: MyWidgetProvider.Entry var body: some View { Text(entry.date, formatter: DateFormatter()) } }

WidgetKit Swift iOS development app widgets mobile app user interface