StoreKit 2 simplifies the in-app purchase process in Swift, allowing developers to easily create, manage, and fulfill transactions. This guide shows you how to build a sample feature using StoreKit 2, covering everything from setting up the environment to implementing purchases.
Ensure your Xcode project targets iOS 15 or later and add the necessary capabilities for in-app purchases in your app's Build Settings.
1. Go to App Store Connect.
2. Select Your App > Features > In-App Purchases.
3. Click on + to create a new in-app purchase.
4. Fill in the required information and save.
Next, you will implement the functionality to fetch products and handle purchases.
import StoreKit
struct Product: Identifiable {
let id: String
let displayName: String
let price: String
}
class StoreManager: ObservableObject {
@Published var products: [Product] = []
func loadProducts() async {
do {
let storeProducts = try await Product.products(for: ["your_product_id"])
products = storeProducts.map { Product(id: $0.id, displayName: $0.displayName, price: "Price: \( $0.displayPrice )") }
} catch {
print("Failed to load products: \(error)")
}
}
func purchase(product: Product) async {
guard let storeProduct = try? await Product.products(for: [product.id]).first else { return }
do {
let result = try await storeProduct.purchase()
switch result {
case .success:
print("Purchase successful!")
case .userCancelled:
print("Purchase cancelled.")
case .failure(let error):
print("Purchase failed: \(error)")
}
} catch {
print("Error during purchase: \(error)")
}
}
}
Use a sandbox account to test the in-app purchases. Make sure to log in with a sandbox account on your device or simulator.
Implementing StoreKit 2 in your Swift app is straightforward with the right setup and code structure. Enjoy building your in-app purchase features!
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