Building immersive spaces with RealityView on visionOS using Swift allows developers to create engaging applications that integrate augmented reality experiences. Here’s how you can get started with RealityView, enabling rich spatial interactions in your apps. You'll learn how to utilize the RealityKit framework and build stunning 3D environments.
// Import the RealityKit framework
import RealityKit
// Create a RealityView
let realityView = RealityView(frame: .zero)
// Set up your AR session configuration
let arConfiguration = ARWorldTrackingConfiguration()
arConfiguration.planeDetection = [.horizontal, .vertical]
// Run the AR session
let arSession = ARSession()
arSession.run(arConfiguration)
// Add a 3D model to your RealityView
let modelEntity = try! ModelEntity.loadModel(named: "exampleModel.usdz")
let anchorEntity = AnchorEntity(plane: .any)
anchorEntity.addChild(modelEntity)
realityView.scene.addAnchor(anchorEntity)
// Present the RealityView
yourViewController.view.addSubview(realityView)
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