How do I build immersive spaces with RealityView on visionOS using Swift?

Building immersive spaces with RealityView on visionOS using Swift allows developers to create engaging applications that integrate augmented reality experiences. Here’s how you can get started with RealityView, enabling rich spatial interactions in your apps. You'll learn how to utilize the RealityKit framework and build stunning 3D environments.

// Import the RealityKit framework import RealityKit // Create a RealityView let realityView = RealityView(frame: .zero) // Set up your AR session configuration let arConfiguration = ARWorldTrackingConfiguration() arConfiguration.planeDetection = [.horizontal, .vertical] // Run the AR session let arSession = ARSession() arSession.run(arConfiguration) // Add a 3D model to your RealityView let modelEntity = try! ModelEntity.loadModel(named: "exampleModel.usdz") let anchorEntity = AnchorEntity(plane: .any) anchorEntity.addChild(modelEntity) realityView.scene.addAnchor(anchorEntity) // Present the RealityView yourViewController.view.addSubview(realityView)

keywords: realitykit visionos augmentedreality immersive spaces swift realityview