In Swift, you can bridge delegate callbacks to an `AsyncStream` to allow asynchronous handling of delegate methods. This can be particularly useful when dealing with UI updates or networking callbacks that follow a delegate pattern. Below is an example of how to implement this bridging.
import Foundation
// Define a delegate protocol
protocol SomeDelegate: AnyObject {
func didReceiveData(_ data: Data)
}
// A class that follows the delegate pattern
class DataSource {
weak var delegate: SomeDelegate?
func fetchData() {
// Simulate an async operation
DispatchQueue.global().async {
// Simulate data received
let data = "Hello, World!".data(using: .utf8)!
// Notify the delegate on the main thread
DispatchQueue.main.async {
self.delegate?.didReceiveData(data)
}
}
}
}
// Bridging to AsyncStream
struct AsyncDataSource {
var dataSource: DataSource
func stream() -> AsyncStream {
AsyncStream { continuation in
dataSource.delegate = DelegateAdapter(continuation: continuation)
dataSource.fetchData()
}
}
}
final class DelegateAdapter: SomeDelegate {
let continuation: AsyncStream.Continuation
init(continuation: AsyncStream.Continuation) {
self.continuation = continuation
}
func didReceiveData(_ data: Data) {
continuation.yield(data)
continuation.finish() // Complete the stream if needed
}
}
// Usage example
let dataSource = DataSource()
let asyncDataSource = AsyncDataSource(dataSource: dataSource)
Task {
for await data in asyncDataSource.stream() {
if let message = String(data: data, encoding: .utf8) {
print(message) // Output: Hello, World!
}
}
}
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