In macOS applications, adding keyboard shortcuts and menus can significantly enhance user experience. This involves utilizing the Cocoa frameworks provided by Apple. Below is a simple example of how to implement these features in a Swift macOS application.
import Cocoa
@main
class AppDelegate: NSObject, NSApplicationDelegate {
var window: NSWindow!
func applicationDidFinishLaunching(_ aNotification: Notification) {
let menu = NSMenu(title: "Main Menu")
let fileMenu = NSMenu(title: "File")
let newItem = NSMenuItem(title: "New", action: #selector(createNewDocument(_:)), keyEquivalent: "n")
newItem.target = self
fileMenu.addItem(newItem)
menu.addItem(fileMenu)
NSApp.mainMenu = menu
}
@objc func createNewDocument(_ sender: NSMenuItem) {
print("New document created")
}
}
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?