# Example code using pathlib
from pathlib import Path
# Create a path object
p = Path('example_directory/example_file.txt')
# Check if the path exists
if p.exists():
print('The file exists.')
else:
print('The file does not exist.')
# Create the directory and the file if it doesn't exist
p.parent.mkdir(parents=True, exist_ok=True)
p.touch() # Creates an empty file
print('File created:', p)
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?