Object-oriented programming (OOP) in PHP is a programming paradigm that uses 'objects' to design software applications. Objects represent real-world entities and encapsulate data and functionality, allowing for the creation of modular, scalable, and reusable code.
In OOP, the structure of a program is based on the concept of classes and objects. A class is a blueprint for creating objects, and an object is an instance of a class. OOP allows developers to build complex applications by breaking them down into smaller, manageable pieces.
Key features of OOP in PHP include:
Here is a simple example of object-oriented programming in PHP:
<?php
class Car {
public $color;
public $model;
public $year;
public function __construct($color, $model, $year) {
$this->color = $color;
$this->model = $model;
$this->year = $year;
}
public function getCarInfo() {
return "Car Model: " . $this->model . ", Color: " . $this->color . ", Year: " . $this->year;
}
}
$myCar = new Car("Red", "Toyota", 2020);
echo $myCar->getCarInfo();
?>
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?