The SPL (Standard PHP Library) provides a collection of classes and interfaces that can be used for object indexing. One commonly used class is `SPLObjectStorage`, which is ideal for storing and managing objects as keys. This allows you to associate data with individual objects, facilitating efficient storage and retrieval.
<?php
// Create an instance of SPLObjectStorage
$storage = new SPLObjectStorage();
// Create a few objects
$obj1 = new stdClass();
$obj2 = new stdClass();
// Add objects to storage
$storage[$obj1] = 'Data for object 1';
$storage[$obj2] = 'Data for object 2';
// Accessing stored data
echo $storage[$obj1]; // Output: Data for object 1
echo $storage[$obj2]; // Output: Data for object 2
?>
`.
- **Example Code**: The PHP example of using `SPLObjectStorage` is provided in a `` tag with class attributes to format it for highlight.js (assuming it's used for syntax highlighting).
- **Keywords & Description**: The keywords and description are placed in their respective `` classes as requested.
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?