In PHP, you can create objects with strong typing using the class declaration and type hints. This allows you to specify the types of properties and method parameters, ensuring that they only accept certain data types.
class Person {
private string $name;
private int $age;
public function __construct(string $name, int $age) {
$this->name = $name;
$this->age = $age;
}
public function getName(): string {
return $this->name;
}
public function getAge(): int {
return $this->age;
}
}
// Creating a new Person object
$person = new Person("John Doe", 30);
echo "Name: " . $person->getName(); // Output: Name: John Doe
echo "Age: " . $person->getAge(); // Output: Age: 30
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?