In PHP, concatenating objects typically involves converting them into strings before combining. You can define a `__toString()` method in your class, which allows you to specify how the object will be represented as a string. Here’s a simple example to demonstrate this:
<?php
class Person {
public $firstName;
public $lastName;
public function __construct($firstName, $lastName) {
$this->firstName = $firstName;
$this->lastName = $lastName;
}
public function __toString() {
return $this->firstName . ' ' . $this->lastName;
}
}
$person1 = new Person('John', 'Doe');
$person2 = new Person('Jane', 'Smith');
// Concatenating objects
$combined = (string)$person1 . ' & ' . (string)$person2;
echo $combined; // Output: John Doe & Jane Smith
?>
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?