In vanilla PHP, you can compare strings using various operators such as `==`, `===`, `!=`, `!==`, `<`, `>`, `<=`, and `>=`. The double equals `==` operator checks for value equality, while the triple equals `===` operator checks for both value and type equality.
Here’s an example of how to compare strings:
<?php
$string1 = "Hello World";
$string2 = "Hello World";
$string3 = "hello world";
// Check for value equality
if ($string1 == $string2) {
echo "String1 is equal to String2"; // This will be printed
}
// Check for value and type equality
if ($string1 === $string2) {
echo "String1 is identical to String2"; // This will be printed
}
// Case-sensitive comparison
if ($string1 == $string3) {
echo "String1 is equal to String3"; // This will NOT be printed
} else {
echo "String1 is NOT equal to String3"; // This will be printed
}
?>
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?