# Example of roles and composition in Perl
package MyRole {
use Moose::Role;
sub speak {
my ($self) = @_;
return "Hello from the role!";
}
}
package MyClass {
use Moose;
with 'MyRole';
sub greet {
my ($self) = @_;
return $self->speak();
}
}
my $object = MyClass->new();
print $object->greet(); # Output: Hello from the role!
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?