CGI (Common Gateway Interface) is a standard protocol used to enable web servers to execute scripts and generate dynamic content. It acts as a bridge between the web server and executables or scripts, allowing the server to process data and respond with dynamic web pages.
CGI allows for the creation of interactive websites by processing user input and generating responses in real-time. This is especially important for applications such as forms, data processing, and site management. Although CGI has been largely replaced by more efficient methods such as server-side scripting languages (e.g., PHP, Python), it remains a fundamental concept in web technology.
Below is an example of a simple CGI script written in PHP:
CGI Example ";
echo "Hello, CGI!
";
echo "
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?