When it comes to building and installing Perl modules, developers often rely on traditional tools like ExtUtils::MakeMaker and Module::Build. However, there are several alternatives that offer different features and benefits. Here are some notable options:
Overall, these alternatives provide varying levels of functionality, user-friendliness, and customization, allowing developers to choose the right tool based on their needs.
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?