#include
#include
#include
int main(int argc, char **argv, char **env) {
// Initialize Perl interpreter
PERL_SYS_INIT3(&argc, &argv, &env);
PerlInterpreter *my_perl = perl_alloc();
perl_construct(my_perl);
// Set environment variables and command-line args
char *pretend_argv[] = {"perl", "-e", "print 'Hello from Perl!'", NULL};
char **perl_argv = pretend_argv;
perl_parse(my_perl, NULL, 3, perl_argv, NULL);
perl_run(my_perl);
// Clean up script resources
perl_destruct(my_perl);
perl_free(my_perl);
PERL_SYS_TERM();
return 0;
}
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?