Docker is an open-source platform that automates the deployment of applications inside lightweight, portable containers. In the context of Linux DevOps, Docker is used to ensure that applications run quickly and reliably across different computing environments. It allows developers to package applications with all the necessary dependencies, libraries, and configuration files, ensuring consistency across development, testing, and production environments.
In DevOps workflows, Docker supports continuous integration and continuous deployment (CI/CD) pipelines. Teams can leverage Docker to create and manage containers that encapsulate their applications, making it easier to scale and manage microservices architectures.
# Build a Docker image from the Dockerfile
docker build -t my-app .
# Run a container from the newly created image
docker run -d -p 80:80 my-app
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?