React is a popular JavaScript library for building user interfaces, specifically for single-page applications where you can create reusable UI components. It was developed by Facebook and is maintained by Facebook and a community of individual developers and companies. React allows developers to build web applications that can change data, without reloading the page. Its key feature is the use of a virtual DOM which optimizes rendering and improves performance.
React has a component-based architecture, meaning that the UI is divided into independent, reusable parts that can be composed to create complex interfaces. This makes it easier to manage and scale applications.
Here's a basic example of a React component:
import React from 'react';
function Greeting(props) {
return Hello, {props.name}!
;
}
export default Greeting;
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?