RequestAnimationFrame is a method in JavaScript that allows you to perform animations more efficiently. However, while it is beneficial for performance, it does come with security considerations that developers should be aware of, such as potential Denial of Service (DoS) risks if misused.
requestAnimationFrame, JavaScript, security, Denial of Service, performance, web development
function animate() {
// Animation code here
requestAnimationFrame(animate);
}
// Start the animation
requestAnimationFrame(animate);
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?