Map and Set were introduced in ECMAScript 2015 (ES6) and continue to evolve in subsequent JavaScript versions. They provide more efficient ways to manage collections of unique values or key-value pairs compared to traditional objects and arrays. In ES6, Maps can use any type of data as keys, while Sets store unique values. In later versions, improvements in performance and methods have facilitated easier manipulation and iteration over these collections, making them essential for modern JavaScript development.
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?