In Java, choosing between InputStream
and Reader
depends on the type of data you're dealing with. InputStream
is primarily used for reading byte streams, while Reader
is designed for character streams.
Use InputStream
when:
Use Reader
when:
Reader
can handle character encoding properly.Avoid using InputStream
when:
Avoid using Reader
when:
Reader
will not efficiently process such data.
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?