// Example of incorrect usage of VarHandle with incorrect synchronization
import java.lang.invoke.MethodHandles;
import java.lang.invoke.VarHandle;
public class VarHandleExample {
private static final VarHandle intHandle;
static {
try {
intHandle = MethodHandles.lookup().findVarHandle(VarHandleExample.class, "value", int.class);
} catch (ReflectiveOperationException e) {
throw new ExceptionInInitializerError(e);
}
}
private int value;
public void incrementValue() {
// Incorrectly assuming this operation is thread-safe
intHandle.getAndAdd(this, 1); // Potential issues in multi-threaded environment
}
public int getValue() {
return value;
}
}
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?