// Example of a basic Phaser game configuration
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
scene: {
preload: preload,
create: create,
update: update
}
};
const game = new Phaser.Game(config);
function preload() {
// Load assets here
this.load.image('sky', 'assets/sky.png');
}
function create() {
// Create game objects
this.add.image(400, 300, 'sky');
}
function update() {
// Game logic goes here
}
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