When it comes to optimizing data transfer and memory usage in Java applications, zero-copy and off-heap are popular strategies. However, there are several alternatives that developers can consider. These alternatives can vary in complexity, performance, and use cases. Some of the notable alternatives include:
Each of these alternatives has its own advantages and may suit different scenarios depending on the specific requirements of the application, such as throughput, latency, and memory constraints.
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?