The TreeMap class in Java provides a navigable map implementation. It is based on a red-black tree, which ensures that the keys are always sorted. While TreeMap offers several advantages, such as log(n) time complexity for most operations (like insertion, deletion, and access), it does impact performance and memory usage compared to other map implementations such as HashMap.
TreeMap operations are generally slower than HashMap operations because of the overhead of maintaining the tree structure. Each insertion and deletion requires rebalancing the tree, which incurs extra time overhead. While a HashMap operates in constant time (O(1)) on average for most operations, TreeMap operations have a time complexity of O(log n).
TreeMap uses more memory than HashMap due to the additional overhead required to maintain the tree structure. Each entry in a TreeMap not only contains the key and value, but also references to other nodes in the tree, which contributes to higher memory consumption.
// Example of TreeMap in Java
import java.util.TreeMap;
public class TreeMapExample {
public static void main(String[] args) {
TreeMap treeMap = new TreeMap<>();
// Adding elements to TreeMap
treeMap.put(3, "Three");
treeMap.put(1, "One");
treeMap.put(2, "Two");
// Displaying elements in sorted order
System.out.println("TreeMap: " + treeMap);
}
}
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