In Java, enums (short for enumerations) are a special type of class that represent a fixed set of constants. They can have a noticeable impact on performance and memory usage, particularly in applications with large numbers of enum instances or frequent enum class instantiations.
Enums are stored as singletons. This means that there is only one instance of each enum constant, which can help conserve memory. However, when enums are used extensively, they can still consume a fair amount of heap space due to the additional methods and fields that enums can contain, as well as the potential for more memory overhead in the case of large enumeration sets.
The performance impact is generally negligible for most applications, but it can be more pronounced in performance-sensitive parts of code, especially loops or collections. Developers must consider the overhead of enums versus their benefits for readability and type safety.
Here's an example of defining and using an enum in Java:
public enum Day {
SUNDAY, MONDAY, TUESDAY, WEDNESDAY, THURSDAY, FRIDAY, SATURDAY
}
public class TestEnum {
public static void main(String[] args) {
Day today = Day.WEDNESDAY;
if (today == Day.WEDNESDAY) {
System.out.println("Today is Wednesday!");
}
}
}
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?