In Java, the Runnable
interface is used to create a thread by implementing its run
method. This allows you to define a block of code that can be executed by a thread. Below is a simple example of how to use Runnable
to run a thread.
// Creating a runnable task
class MyRunnable implements Runnable {
@Override
public void run() {
for (int i = 0; i < 5; i++) {
System.out.println("Thread is running: " + i);
try {
Thread.sleep(500); // Pause for 500 milliseconds
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
public class Main {
public static void main(String[] args) {
// Creating a thread and passing the runnable task to it
Thread myThread = new Thread(new MyRunnable());
myThread.start(); // Start the thread
}
}
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?