In Sass, variables allow you to store values like colors, font sizes, or any CSS value for reuse throughout your stylesheets. Mixins enable you to create reusable blocks of styles that can include variables, making your CSS more maintainable and DRY (Don't Repeat Yourself).
variables, mixins, Sass, CSS, reusable styles, DRY
// Example of a variable and a mixin in Sass
$primary-color: #3498db;
@mixin button($padding: 10px) {
background-color: $primary-color;
color: white;
padding: $padding;
border: none;
border-radius: 5px;
cursor: pointer;
}
.btn {
@include button(15px);
}
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?