Structuring a Go project effectively is crucial for maintenance, scalability, and collaboration. A well-organized folder structure and clear guidelines will enhance productivity and code readability.
Follow these steps to structure your Go project:
Here's an example of a simple Go project structure:
my-go-project/
├── go.mod
├── go.sum
├── main.go
└── pkg/
├── model/
│ └── user.go
└── handler/
└── user_handler.go
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?