How do I handle rate limits and retries in controllers?

Go lang, rate limits, retries, controllers, handling requests
Learn how to effectively handle rate limits and implement retry logic in your Go controllers to ensure robust applications.
package main import ( "fmt" "net/http" "time" "context" ) const maxRetries = 3 const retryDelay = 2 * time.Second func makeRequest(ctx context.Context, url string) error { var err error for i := 0; i < maxRetries; i++ { req, _ := http.NewRequestWithContext(ctx, "GET", url, nil) resp, err := http.DefaultClient.Do(req) if err == nil && resp.StatusCode == http.StatusOK { return nil } if resp != nil && resp.StatusCode == http.StatusTooManyRequests { fmt.Println("Rate limit hit, retrying...") time.Sleep(retryDelay) } else { break } } return err } func main() { ctx := context.Background() url := "https://api.example.com/resource" if err := makeRequest(ctx, url); err != nil { fmt.Printf("Failed to retrieve resource: %v\n", err) } else { fmt.Println("Resource retrieved successfully!") } }

Go lang rate limits retries controllers handling requests