In Go, you can generate shell completions using the urfave/cli
package to enhance your command-line applications. This feature greatly improves usability by allowing users to easily complete their commands during terminal usage.
Here is a simple example demonstrating how you can implement shell completion in your application:
package main
import (
"github.com/urfave/cli/v2"
"os"
)
func main() {
app := &cli.App{
Name: "myapp",
Usage: "This is my sample app",
Commands: []*cli.Command{
{
Name: "serve",
Usage: "Start the server",
},
{
Name: "deploy",
Usage: "Deploy the application",
},
},
Action: func(c *cli.Context) error {
return c.App.Run(os.Args)
},
}
// Enable shell completions
app.EnableShellCompletion = true
err := app.Run(os.Args)
if err != nil {
os.Exit(1)
}
}
How do I avoid rehashing overhead with std::set in multithreaded code?
How do I find elements with custom comparators with std::set for embedded targets?
How do I erase elements while iterating with std::set for embedded targets?
How do I provide stable iteration order with std::unordered_map for large datasets?
How do I reserve capacity ahead of time with std::unordered_map for large datasets?
How do I erase elements while iterating with std::unordered_map in multithreaded code?
How do I provide stable iteration order with std::map for embedded targets?
How do I provide stable iteration order with std::map in multithreaded code?
How do I avoid rehashing overhead with std::map in performance-sensitive code?
How do I merge two containers efficiently with std::map for embedded targets?